game theory

Using Dynamic Programming to Optimize Cellular Networks Modeled as Graphical Games

Cellular networks are often modeled using game theory, with base stations as players contending for a shared resource (the radio channel). Alternatively, if base stations are considered as nodes joined by edges (which represent significant …

Optimizing spectrum use in wireless networks by learning agents

This paper examines several distributed mechanisms that can be used in wireless networks consisting of base stations transmitting onto a population of receivers. The overall goal of the algorithms is to optimize a global measure: the sum of …

Credibility of Threats to Jam Anonymous Traffic Remapping Attacks in Ad Hoc WLANs

In ad hoc networks, selfish stations can pursue a better quality of service (QoS) by performing traffic remapping attacks (TRAs), i.e., by falsely assigning their traffic to a higher priority class, which can hurt honest stations' QoS. To discourage …

Discouraging Traffic Remapping Attacks in Local Ad Hoc Networks

Quality of Service (QoS) is usually provided in ad hoc networks using a class-based approach which, without dedicated security measures in place, paves the way to various abuses by selfish stations. Such actions include traffic remapping attacks …

Improving QoS and security in wireless ad hoc networks by mitigating the impact of selfish behaviors: a game‐theoretic approach

Selfish users are known to be a severe security threat for wireless ad hoc networks. In particular, they can exploit mechanisms designed to assure quality of service (QoS) in the network. In this paper, the problem of backoff misbehavior in IEEE …